Adding animations in the unreal engine

( Artefact ) I got all my animation from mixamon.com then used cinema 4D to refine the animation then moved them all in to the Unreal engine in a fbx format.Screen Shot 2016-04-26 at 18.18.50.png

After importing the animation and the meshes i ran in to a few troubles and it wasn’t letting me add my animation in to a blend space, i deleted everything then started again only importing one mesh, this ended up working for me.Screen Shot 2016-04-26 at 18.18.57.png

In the blend space i mapped my animations to the one mash that i had imported. in this blend space I mapped my idle, walking and running together so it smoothly transitions when the character starts to move or gets faster.Screen Shot 2016-04-26 at 18.19.18.pngScreen Shot 2016-04-26 at 18.19.59.png

all the animation files

https://www.dropbox.com/sh/wkowgf82ahbh8m6/AADL1NalhisgiO1KEXdaziQ6a?dl=0

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Sci-fi in media report plan

 

introduction What is Sci-Fi

(talk about what sci-fi means and how it came about)

2nd paragraph The different types of sci-fi genres and how they are portrayed

3rd paragraph how sci-fi is shown in the media such as tv shows, films, and games and how that has changed over time.

4th paragraph how sci-fi is seen in socially (gaming, show fans and film fans)

5th paragraph colours, sounds and visuals of sci-fi how it is shown differently in different types of media.

6th paragraph audiences of sci-fi and how they see the other types of media (gamer see films)

7th conclusion talk about the changes of media and how sci-fi has effected it.